Game Review: L.A. Noire (No spoilers)

A game I have had on my radar for awhile is the Rockstar production L.A. Noire. 

When the game came available on the PlayStation store during a flash sale, I jumped on the opportunity to get it. 

The game takes the player back to the late 1940’s Los Angeles, where you take the role of Cole Phelps, and former marine. You begin the game as a patrol officer, where you learn the game controls, then get promoted to the traffic desk as a detective. 

As the story progresses, you get promoted to the homicide desk, then to vice, and finally to arson. 

With the assistance of your partner, or in some cases in spite of your partner, you investigate the cases, interview witnesses and suspects, and put together the evidence to make the arrest. 

I have definitely enjoyed the game so far, but I have yet to complete it, and look forward to where the story is going to go next. 

The biggest issue I have with the game so far is the combat. The game is essentially a 1940’s L.A. overlay of Grand Theft Auto, and unfortunately with the design of the combat it is much easier to shoot the suspects than it is to take them alive. 

Overall, I would give the game 4.5/5. If you have the opportunity to check it out I would definitely do so.


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